Make a 3D model of yourself with Meshy
Turn 4 phone photos of yourself into a textured 3D model with Meshy's multi-view Image to 3D, then download it for games, AR or 3D printing in 20 minutes.

What you need
Step 1: Take your photos
5 minMeshy builds the model from what it sees, so even light and the same distance matter more than any setting.
- Stand in front of a plain wall, near a window or in soft, even light.
- Stand in a relaxed pose with your arms a little away from your body.
- Take a front photo, then turn to show your left side, your back and your right side. You turn, the camera stays put.
- Keep your whole body in the frame, with a small gap around the edges.
You should see 4 sharp photos of you from 4 sides, at the same size and in the same light.
Strong shadows on your face or clothes?
Move to softer light and shoot again. Meshy reads harsh shadows as dark patches on the model's surface.
Meshy suggests at least 512 × 512 pixels, and 1024 × 1024 or more for the best detail.
Step 2: Open Image to 3D
2 minMulti-view only works with Meshy's newest High Detail model, so pick it first.
- Go to meshy.ai/workspace and sign in.
- In the left sidebar, click Model, then the Image to 3D tab.
- Select High Detail, then pick Meshy 7.1 - Flagship in the model list.
You should see an upload area under Image, with the generation options below it.
No Multi-view option?
It shows only with High Detail and Meshy 7.1. It disappears if you pick Smart Topology or an older model, and it needs a paid plan.
Step 3: Upload your 4 views
3 minReal photos of your back and sides mean Meshy guesses less, so the whole model looks like you.
- Under Image, upload your front photo as the main image.
- Turn on Multi-view.
- Put each side photo in its slot: Left, Back and Right.
- Missing a side? Click Generate next to the slots, and Meshy draws that view from your front photo.
You should see your front photo as the main image, and 3 more views of you in the slots.
A photo won't upload?
Meshy takes PNG, JPG, JPEG and WEBP files up to 20 MB. Save the photo as a JPG and try again.
Step 4: Set the options and generate
3 minA few settings decide whether you get a colored model you can animate later.
- Turn on Texture, so the model gets the colors of your skin, hair and clothes.
- Planning to animate it? Set Pose to A-Pose or T-Pose.
- Check the credit cost the panel shows, then click Generate.
You should see a textured 3D model of you in the viewer after about a minute.
Dark patches on the model?
Your photos had shadows or dark areas. Shoot again in even light, or brighten the photos in a photo editor first.
On Pro, a Meshy 7.1 model costs 25 credits at the default Ultra 2K resolution, plus 10 for Texture. Failed generations cost nothing.
Step 5: Check it and download
3 minEach use needs a different file type, so pick the format for where the model goes next.
- In the viewer, rotate the model and check it from every side.
- In the viewer toolbar, click Download.
- In Format, pick GLB for the web, FBX for Unity or Unreal, USDZ for Apple AR or STL for a 3D print. Then click Download.
You should see a model file in your downloads folder, ready to open in your app.
The model looks white in your 3D app?
FBX and OBJ keep textures in separate files, and the link can break. Keep the files together, or download a GLB, which holds the textures inside.
Step 6: Make it move
4 minMeshy can add a skeleton and ready-made motions, so your model can walk or wave in a game.
- In the left sidebar, click Animate and select your model.
- Click Rig and complete the Rig Model dialog.
- In the Library tab, search for a motion, such as a wave, and click Add on its card.
- Click Download and pick FBX, GLB or USDZ.
You should see your model moving in the viewer with the motion you picked.
Rigging and preset motions cost no credits. A few motions come with every plan, and the rest need a paid plan.
You get
A textured, animated 3D model of yourself, in the file format your game, AR app or 3D printer needs
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