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Seed Audio 1.0

Full-scene audio with voice references and timing control in 20+ languages.

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Audio & VoiceFreemiumWe checked the prices on docs.byteplus.com on 28 Sep 2026.

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Recaply review

Seed Audio 1.0 review: dialogue, effects and ambience in one pass

Seed Audio 1.0 is ByteDance Seed's audio creation model for video, game and podcast teams: one prompt returns dialogue, sound effects and ambience already timed together, through BytePlus's API.

$0.15
Per minute of generated audio on BytePlus, billed by the second
2 min
Of audio per request, and a scene can be continued with the same voice
20+
Languages, with a character's voice carried from one language to the next
90%
Usable-audio rate, exceeded in most of the scenarios ByteDance tested

What is Seed Audio 1.0?

Seed Audio 1.0 treats a whole scene, not a single voice, as the thing it generates. A prompt of up to 3,000 characters can describe the speakers, their lines and mood, the room and the key sound effects, and the model returns one mixed track of up to two minutes. You steer the voice with a written description, reference clips, a saved BytePlus voice or an image.

It is ByteDance's current audio creation model, with no open weights; you use it through the Seed Speech API on BytePlus, which lists it as Audio 1.0. Most text-to-speech models voice only the words, while Seed Audio adds effects and ambience in the same pass.

Who is Seed Audio 1.0 best for?

Seed Audio 1.0 is best for video, game and podcast teams who want dialogue, sound effects and ambience generated together as one timed scene from a prompt, in more than 20 languages, through an API.

  • Dubbing and re-voicing

    The prompt can set when each line starts, in 100-millisecond steps, so dialogue lands on cue against a video.

  • Whole sound scenes

    Dialogue, sound effects and background ambience come out of one prompt already timed together, rather than as separate files to mix.

  • Localized content

    It speaks more than 20 languages and can keep a character's voice recognizable when the language changes.

  • Custom character voices

    Describe a voice in words, give an authorized sample or both, with no training run for each new speaker.

What's included with Seed Audio 1.0?

Scene generation, dialogue timing in 100-millisecond steps, voice and image references, word-level timestamps, several output formats and an optional AI watermark.

Scene generation
Speech, sound effects and ambience are generated together from one prompt, so they share timing and room sound.
Dialogue timing
Set in the prompt when each character's line enters, to the nearest 100 milliseconds.
Voice references
Use up to three reference clips of 30 seconds each, a saved TTS 2.0 or cloned BytePlus voice, or one reference image.
Word-level timestamps
Turn on subtitles and the response lists start and end times for every sentence and word.
Output settings
WAV, MP3, PCM or Ogg Opus at 8 to 48 kHz, with speed, volume and pitch controls.
Optional AI watermark
Add an audible marker at the end of the clip or a metadata tag that labels it as generated audio.

How much does Seed Audio 1.0 cost?

Seed Audio 1.0 costs $0.15 per minute of generated audio on ByteDance's BytePlus, billed by the second, with 60 free minutes when you activate it and prepaid packs from $28.50 for 200 minutes.

Pay as you go$0.15Per minute of audio
  • Billed by the second, $0.0025 a second
  • Charged on the length of audio generated
  • 60 free minutes when you activate the service
200 minutes$28.50Per pack
  • 200 minutes of generated audio
  • About $0.14 a minute
  • Valid for 1 year
200,000 minutes$27,000Per pack
  • 200,000 minutes of generated audio
  • $0.135 a minute
  • Valid for 1 year
500,000 minutes$64,000Per pack
  • 500,000 minutes of generated audio
  • $0.128 a minute
  • Valid for 1 year

Prices are in US dollars. A 2-million-minute pack costs $240,000 ($0.12 a minute) and is also valid for 1 year. Billing counts the model's raw output length, before any speed change. BytePlus sells the model under Seed Speech, where its docs and pricing call it Audio 1.0. Full pricing on docs.byteplus.com. We checked these prices on .

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Seed Audio 1.0 pros and cons

It builds a whole timed scene from one prompt at a simple per-minute price, but clips stop at two minutes, only dialogue timing is controllable, and it runs only on BytePlus.

Pros

  • One prompt returns dialogue, effects and ambience already timed together, instead of separate voice, effects and mixing passes.
  • Dialogue timing can be set to the nearest 100 milliseconds, which suits dubbing and ad spots where lines must land on cue.
  • Pricing is plain: $0.15 a minute billed by the second, prepaid packs down to $0.12 a minute at volume, and 60 free minutes to test.

Cons

  • Each request stops at two minutes of audio, so longer pieces have to be built from continuations.
  • Only dialogue timing is controllable so far; timing for effects, ambience and music, and video as an input, are still on ByteDance's roadmap.
  • It runs only through BytePlus's API and console, with no open weights or consumer app, and the API returns finished clips rather than a stream, so it does not suit live voice.

What are the best Seed Audio 1.0 alternatives?

ElevenLabs for separate speech, effects and music models with a free plan, Gemini 3.1 Flash TTS for cheaper speech-only work, and Camb.ai for finished video dubs.

Questions about Seed Audio 1.0

What is Seed Audio 1.0?

Seed Audio 1.0 is ByteDance Seed's audio creation model for video, game and podcast teams: one prompt returns dialogue, sound effects and ambience already timed together, through BytePlus's API.

Who is Seed Audio 1.0 for?

Seed Audio 1.0 is best for video, game and podcast teams who want dialogue, sound effects and ambience generated together as one timed scene from a prompt, in more than 20 languages, through an API.

Is Seed Audio 1.0 free?

Seed Audio 1.0 is free only for a trial: BytePlus gives 60 minutes of generated audio when you activate the service. After that it costs $0.15 a minute, billed by the second, or a little less a minute with prepaid packs.

How much does Seed Audio 1.0 cost?

Seed Audio 1.0's paid plans are Pay as you go at $0.15 per minute of audio, 200 minutes at $28.50 per pack, 200,000 minutes at $27,000 per pack and 500,000 minutes at $64,000 per pack.

What are the best Seed Audio 1.0 alternatives?

The closest alternatives on Recaply are ElevenLabs, Gemini 3.1 Flash TTS and Camb.ai.

Where can I try Seed Audio 1.0?

On its official website, seed.bytedance.com.

How long can a Seed Audio 1.0 clip be?

Up to two minutes per request, from a prompt of up to 3,000 characters. ByteDance says you can continue a scene past that and keep the same character voice across extensions, and dialogue timing can be set in 100-millisecond steps.

Can Seed Audio 1.0 use my own voice?

Yes. You can pass up to three reference clips of up to 30 seconds each, a cloned voice saved in BytePlus, or a written description of the voice, with no training run per speaker. ByteDance says reference samples must be authorized.

Is Seed Audio 1.0 open source?

No. ByteDance has not released weights or code for Seed Audio 1.0. You use it through the Seed Speech API on BytePlus, after activating the service in the BytePlus console and creating an API key.

Is there a newer version than Seed Audio 1.0?

Not yet. Seed Audio 1.0 is the audio creation model on ByteDance Seed's model page and the only one BytePlus prices. BytePlus has published partner terms for a Seed Audio 1.5, but has not released it or said what it adds.

Our verdict

Seed Audio 1.0 is the model to test if you want a short, fully voiced scene from one prompt instead of stitching voice, effects and ambience yourself.

ByteDance's current audio model generates all three together, times dialogue to the nearest 100 milliseconds, speaks 20+ languages, and costs a flat $0.15 a minute with an hour free to try.

Skip it for
Long-form narration, live voice apps, or work that needs exact control over effects and music, which still call for separate tools.
Check first
Run your own scenes through the 60 free minutes and count how many takes you would use before buying a pack.