What is Seed3D 2.0?
Seed3D 2.0 is ByteDance Seed's second-generation image-to-3D model. It builds geometry in two passes, overall shape first and fine detail second, to keep sharp edges, thin walls and complex shapes, then one mixture-of-experts model paints the full set of PBR maps. You get a UV-mapped mesh at 100,000, 500,000 or 1,000,000 faces.
It is the current version and the only ByteDance 3D model Volcengine lists. ByteDance sells it only as a hosted API on Volcengine, its China cloud, which asks individual developers for real-name verification.
What changed from Seed3D 1.0?
Sharper shapes and better materials: ByteDance's raters picked 2.0 over 1.0 in almost every shape comparison.
- Geometry
- Two passes, coarse shape then fine detail, replace 1.0's single pass; raters preferred 2.0's shapes 98.3% of the time.
- Materials
- One PBR model with mixture-of-experts layers replaces 1.0's chain of texture models; 2.0 won 87.3% of textured comparisons.
- Beyond single objects
- Part splitting, jointed objects and scene layouts appear in the research, though not yet in the API.
- Availability
- Volcengine's model list now shows only Seed3D 2.0 for ByteDance's own 3D generation.
Who is Seed3D 2.0 best for?
Seed3D 2.0 is best for game, product and simulation teams that can use ByteDance's China cloud and want one image turned into a UV-mapped mesh with full PBR materials.
Game and product asset teams
It returns a textured mesh with albedo, metallic and roughness maps, and ByteDance says text and logos on products stay legible.
Hard-surface objects
Its two-pass geometry step is built for sharp edges, thin walls and complex shapes, where earlier image-to-3D models blur.
Simulation and robotics research
ByteDance's research shows part splitting, jointed objects exported as URDF for Isaac Sim and whole-scene layouts, though the API offers image-to-3D only.
Developers already on Volcengine
It uses the same Ark API key as ByteDance's Doubao models, allows 300 requests a minute and bills only for delivered files.
What's included with Seed3D 2.0?
Three detail levels up to 1 million faces, glb, obj, usd and usdz export, a full PBR material set, and an async API with a browser trial.
- Three detail levels
- Pick 100,000, 500,000 or 1,000,000 faces per model with one request parameter.
- Four export formats
- Download results as glb, obj, usd or usdz.
- Full PBR materials
- Albedo, metallic and roughness maps come from one unified model instead of 1.0's chain of separate ones.
- Async task API
- Create a job with an image URL, poll its status, then fetch the file; up to 5 jobs run at once.
- No-code trial
- Volcengine's API Explorer and experience center run the model in the browser before you write code.
- Pay only for results
- Volcengine bills by the number of 3D files it delivers, so failed jobs cost nothing.
How does Seed3D 2.0 work?
Open a Volcengine account
Register, complete real-name verification and create an Ark API key; new accounts get 2 million free tokens for Seed3D 2.0.
Send an image
Create a 3D task with an image URL and options for face count and file format.
Wait and poll
Check the task ID until it finishes; Volcengine says jobs usually take from a few minutes to more than ten.
Download within 24 hours
The file link and task data are deleted after 24 hours, so save the model as soon as it is ready.
How much does Seed3D 2.0 cost?
Seed3D 2.0 is sold only through Volcengine, ByteDance's cloud in China, at ¥2.40 (Chinese yuan) per 3D model, and Volcengine lists 2 million free tokens for it, enough for about 66 models.
- Textured 3D file with PBR materials
- 30,000 tokens a model at ¥0.80 per 10,000 tokens
- Charged only for models that are delivered
Volcengine gives new accounts a free quota of 2 million tokens for Seed3D 2.0, about 66 models at 30,000 tokens each; once it runs out, calls fail until you complete real-name verification and switch the model on. ByteDance publishes no US dollar price: the model is not on BytePlus, its international cloud, and Volcengine's pricing page is in Chinese with prices in yuan. Full pricing on volcengine.com. We checked these prices on .
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Seed3D 2.0 pros and cons
ByteDance's own raters prefer its textured assets to five commercial rivals, but it is sold only on China's Volcengine, jobs take minutes, and the API does image-to-3D only.
Pros
- In ByteDance's blind study with 60 raters who work in 3D, its textured assets beat five commercial models 69.0% to 89.9% of the time, including Tripo 3.0 at 81.1% and Rodin Gen2 at 89.9%.
- It delivers a full set of PBR materials on meshes of up to 1 million faces, in glb, obj, usd or usdz, the formats game engines and USD tools read.
- Pricing is simple: ¥2.40 per delivered model, nothing for failed jobs, and 2 million free tokens to test about 66 models first.
Cons
- It is sold only in Volcengine's China region: there is no BytePlus listing, no US dollar price, the docs are mostly in Chinese, and use past the free quota needs real-name verification.
- Jobs are slow for an API, from a few minutes to more than ten, only 5 run at once, and results are deleted after 24 hours unless you save them.
- The API does image-to-3D only: no text prompts, and the part splitting, jointed URDF objects and scene layouts in ByteDance's research are not offered.
What are the best Seed3D 2.0 alternatives?
Tripo AI for text-to-3D and rigging, Rodin for dollar pricing with pay-per-result credits, and SAM 3D for free weights you run yourself.
Choose it when you also need text-to-3D, auto-rigging and FBX export, from a web app or an English-language API.
Choose it when you want US dollar pricing and to pay only for results you keep; its free plan charges $1.50 a credit per confirmed model, and it takes text prompts as well as images.
Choose it when you want free, royalty-free weights to run on your own GPU, especially for objects and people in cluttered photos; it gives Gaussian splats rather than PBR meshes.
Questions about Seed3D 2.0
What is Seed3D 2.0?
Seed3D 2.0 is ByteDance Seed's image-to-3D model that turns one picture into a textured mesh with full PBR materials, sold per model through Volcengine for game, product and simulation teams.
Who is Seed3D 2.0 for?
Seed3D 2.0 is best for game, product and simulation teams that can use ByteDance's China cloud and want one image turned into a UV-mapped mesh with full PBR materials.
Is Seed3D 2.0 free?
Seed3D 2.0 is free only up to a quota: Volcengine gives new accounts 2 million free tokens for it, about 66 models at 30,000 tokens each. After that each 3D model costs ¥2.40 in Chinese yuan.
How much does Seed3D 2.0 cost?
Seed3D 2.0's paid plans are Pay per model at ¥2.40 per 3D model, in Chinese yuan.
What are the best Seed3D 2.0 alternatives?
The closest alternatives on Recaply are Tripo AI, Rodin and SAM 3D.
Where can I try Seed3D 2.0?
On its official website, seed.bytedance.com.
Can I use Seed3D 2.0 outside China?
Only if you can open a Volcengine account: ByteDance sells it through its China cloud, served from the Beijing region, which asks individual developers for real-name verification. BytePlus, its international cloud, does not list Seed3D 2.0, and there is no US dollar price.
What file formats does Seed3D 2.0 export?
Seed3D 2.0 exports 3D models as glb, obj, usd or usdz files, with textures and PBR materials included, at 100,000, 500,000 or 1,000,000 faces depending on the detail you pick.
How long does Seed3D 2.0 take to make a model?
Usually several minutes and sometimes more than ten, according to Volcengine's 3D generation guide, depending on the job and platform load. The download link and task data are deleted after 24 hours, so save files promptly.
Can Seed3D 2.0 make jointed or rigged models?
Not through the API. ByteDance's research page shows part splitting and jointed objects exported as URDF for Isaac Sim, but Volcengine lists Seed3D 2.0 for image-to-3D only.
Our verdict
Seed3D 2.0 is one of the strongest image-to-3D models on paper, but it is practical only if you can use ByteDance's China cloud.
In ByteDance's own blind study its textured assets beat Tripo 3.0, Rodin Gen2 and Hunyuan3D, and at ¥2.40 a model with 2 million free tokens it is cheap to test.
- Skip it for
- Teams outside China without a Volcengine account, and anyone who needs text-to-3D or rigging from the API.
- Check first
- Confirm you can pass Volcengine's real-name verification before you build a pipeline around it.







