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Run 1Tunnel of screens“Tunnel through our screenshot and four photos, "Go deeper".”
Runs in
  • Claude Code
  • Codex
  • Cursor
  • Gemini CLI
  • GitHub Copilot
  • OpenCode
Generates with
Your agent's model
Tested with
Claude Code 2.1.322Claude Sonnet 5.51 real run, 10 Nov
Needs
Node 22+Chromeffmpeg
Licence
Recaply licence

Tunnel of Screens

The camera dives through a tunnel lined with screens and pictures.

$9.99once, yours to keep

Screens and pictures line a tunnel and the camera flies through it, then a caption lands. A 4 to 10 second clip in 16:9, 9:16, 1:1 or 4:5, as an MP4 on its own or as one scene of a longer launch film. Renders locally with Chrome and ffmpeg: no video model, no key and no cost. Use when a "go deeper" feature, a big library or an immersive product moment.

By RecaplyUpdated 11 Nov

Install Tunnel of Screens

After the download, ask your agent to add it, or run the line yourself.

Read https://recaply.co/skills/screen-tunnel-scene/install.md and follow it to install the screen-tunnel-scene skill from screen-tunnel-scene.zip.

Paste it into your agent. It reads our install steps, finds the ZIP you downloaded and adds the skill for you.

New to skills? How to install a skill

Similar skills

All 735 skills

Who Tunnel of Screens is for

What you get

  • An MP4 scene at 16:9, 9:16, 1:1 or 4:5
  • Screens and pictures line a tunnel and the camera flies through it, then a caption lands
  • Works alone or as one scene in a longer film

Good fit

  • When a "go deeper" feature, a big library or an immersive product moment

Not for

  • A whole launch film in one go (use a launch film)
  • Filmed footage or people on camera

About this skill

You say

Tunnel through our screenshot and four photos, "Go deeper".

It said back

The tunnel clip is rendered: 1920x1080, 16:9, 5.4 s, 30 fps, 1.9 MB.

It's at work1/launch-scene/screen-tunnel.mp4, and the settled check frame is film-check.png in the same folder. The check reported no layout problems. I looked at the check frame but haven't watched the rendered clip itself.

Show more

What it did in run 1

  1. screen-tunnel-scene
  2. find . -path ./.claude -prune -o -type f -print | head -50
  3. ./shot.png
  4. ./sheet.png
  5. ./logo.svg
  6. mkdir -p launch-scene && cd launch-scene && cp ../shot.png ../logo.svg . && cp ../photos/{1-sea,2-peaks,3-forest,4-city}.jpg . && cat > film.json <<'E' { "look": "terminal", "size": "16:9", "accent": "#1F6F5C", "name": "Tidewater", "logo": "logo.svg", "out": "screen-tunnel.mp4", "scenes": [ { "scene": "wall-flight", "mode": "tunnel", "items": ["shot.png", "1-sea.jpg", "2-peaks.jpg", "3-forest.jpg", "4-city.jpg"], "caption": "Go deeper" } ] } E S=../.claude/skills/screen-tunnel-scene/scripts; node $S/film.mjs film.json --check 2>&1 | tail -20
  7. mkdir -p launch-scene && cd launch-scene && cp ../shot.png ../logo.svg . && for f in 1-sea 2-peaks 3-forest 4-city; do cp ../photos/$f.jpg .; done && printf '%s\n' '{' ' "look": "terminal",' ' "size": "16:9",' ' "accent": "#1F6F5C",' ' "name": "Tidewater",' ' "logo": "logo.svg",' ' "out": "screen-tunnel.mp4",' ' "scenes": [' ' { "scene": "wall-flight", "mode": "tunnel", "items": ["shot.png", "1-sea.jpg", "2-peaks.jpg", "3-forest.jpg", "4-city.jpg"], "caption": "Go deeper" }' ' ]' '}' > film.json && node ../.claude/skills/screen-tunnel-scene/scripts/film.mjs film.json --check 2>&1 | tail -20
  8. mkdir -p launch-scene && cp shot.png logo.svg photos/1-sea.jpg photos/2-peaks.jpg photos/3-forest.jpg photos/4-city.jpg launch-scene/ && ls launch-scene
  9. ./launch-scene/film.json
  10. cd ./launch-scene && node ../.claude/skills/screen-tunnel-scene/scripts/film.mjs film.json --check 2>&1 | tail -20
  11. ./launch-scene/film-check.png
  12. node ../.claude/skills/screen-tunnel-scene/scripts/film.mjs film.json 2>&1 | tail -5; ls -lh screen-tunnel.mp4
  13. Done

10 Nov 2026 · Claude Code 2.1.322 with Claude Sonnet 5.5 · 45 s · $0.15 of API use

Questions

Is Tunnel of Screens free?

No. Tunnel of Screens costs $9.99 once and stays in your Recaply account, or it comes with the Recaply plan ($19.99 a month), which opens every premium skill and prompt.

Which agents can use Tunnel of Screens?

Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode.

What do I get when I buy Tunnel of Screens?

A ZIP of the whole skill folder (60 KB): the SKILL.md your agent follows and its 12 other files, the references, templates and scripts it uses. You download it from this page whenever you need it, and install it in Claude Code, Codex, Cursor, Gemini CLI, GitHub Copilot and OpenCode. The Recaply plan opens it too, with every other premium skill and prompt.

How do I install Tunnel of Screens?

Buy it, then download the ZIP from this page. For Claude Code, unzip it into .claude/skills/ in your project. For Codex, Cursor and Gemini CLI, unzip it and run npx skills add ./screen-tunnel-scene with your agent's flag.

What do I get from Tunnel of Screens?

An MP4 scene at 16:9, 9:16, 1:1 or 4:5. Screens and pictures line a tunnel and the camera flies through it, then a caption lands. Works alone or as one scene in a longer film.

What does Tunnel of Screens need?

Node 22+, Chrome and ffmpeg, and no API key. Each use costs nothing beyond your agent.

How big is Tunnel of Screens?

13 files, about 40,663 tokens in all. The SKILL.md is about 1,654 tokens, and your agent reads it only when the job fits.

What does a run cost?

Our 1 runs took 45 s to 45 s and $0.15 to $0.15 of API use each, in Claude Code with claude-sonnet-5-5. On a Claude plan, a run counts toward your usage instead.

Do I have to name Tunnel of Screens to use it?

Type /screen-tunnel-scene first to make sure it loads. Without it, Claude Code may judge a small job simple enough to do without the skill.